Arcade Cabinet
Shoots N Splatters
Shoots N' Splatters is a cocktail style arcade cabinet made under Mark Kleback's New Arcade at ITP. It is a battle royale game for 2-4 players as you deal with different obstacles to be the last one standing.
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Collaborators Dave Stein (Lead Sound Designer, Lead Game Developer), Addison Worthington (Lead Game Mechanic Developer, Lead Fabricator)
Role
Graphic & Game Component Designer,
Game Developer
Tools
Figma, Illustrator, Procreate,
Unity, C#, Shaper CNC Router
Timeline
7 Weeks
01
Concept & Development
We wanted to create a battle royale game inspired by an earlier concept. In this game, players control marbles that roll on a landscape to avoid falling off. They can find weapons like guns, boxing gloves, and utility items like jump packs and shields. The goal is to knock other players off the play area using these weapons, while also avoiding environmental hazards like spinning obstacles and moving walls. As the game progresses, the playing area shrinks, forcing players onto smaller platforms. Higher levels have better weapons but more hazards, encouraging players to move up quickly while risking elimination by falling off.
Caption: Early renderings of the arcade cabinet provided by Addison Worthington.
Caption: Early renderings of the gameplay provided by Addison Worthington.
02
Process & Iteration
Gameplay
Caption: Initial gameplay user testing with NYU's Game Center.
Read more about the process: Link​
Fabrication
Caption: Cabinet fabrication in progress.
Caption: Finished arcade cabinet installed at Wonderville Barcade, NYC.
03
Video Documentation
Installed and presented at the ITP 2022 Spring Showcase and at the Wonderville Barcade in NYC.